MapsbeginnerUpdated: 10/17/2026

Evade Maps List: Every Map in the 190+ Map Pool Ranked

Browse the full Evade maps list across 190+ stages, from Rooftops and Bedrooms to the best and worst picks for solo and squad survival.

The Evade maps list now stretches well past 190 stages, making it one of the largest rotating pools in any Roblox horror runner. Whether you queue solo or with a four-person squad, knowing every map's layout, hiding spots, and escape routes separates a quick wipe from a full clear. This guide breaks down all maps in Evade, ranks the best and worst picks, and walks through the rooftop and bedroom classics that veterans keep coming back to.

How Many Maps in Evade and How the Pool Works

Evade added new maps steadily through 2024 and 2025, and the current count sits at 190+ according to community data collected across public rotations. Each map belongs to a theme family (Rooftops, Bedrooms, Schools, Offices, Subways, etc.), and most families contain five to fifteen variants with rearranged obstacles, lighting, and nextbot spawn points. The pool is gated by the in-game voting system, where players pick from three random options per round.

The rotation engine pulls from the full Evade maps list whenever a session starts, but the game filters out event-only maps outside their active window (Halloween, Summer, Anniversary). For a deeper look at how voting and event rotation work, the Evade Chaos Canyon map guide breaks down the mechanics in detail.

Pool CategoryApprox. Map CountTheme FamilyVoting Weight
Core Roster140+Rooftops, Bedrooms, Offices, SchoolsAlways available
Event Roster30+Halloween, Summer, Christmas, AnniversarySeasonal only
Removed/Retired20+Legacy alpha/beta stagesDisabled in voting
Hidden/Code5+Easter-egg stagesUnlocked via codes

Map Families at a Glance

The Rooftops family dominates the rotation because every variant shares a similar silhouette: long rectangular arenas, low walls, and exposed ledges. Veterans learn these layouts first because rooftop deaths come from falls, not nextbot chases. The Bedrooms family flips that script with cramped corridors, bunk beds, and toy-strewn floors that slow movement and funnel players toward hiding spots.

According to community data, the Bedrooms family and the Rooftops family each account for roughly 12% of the active Evade maps list. Schools and Offices fill another 20% combined, while longer-tail families like Subway Tunnels, Backyards, and Warehouses make up the remainder.

Evade Rooftops Map Tier and Layout Breakdown

The Evade rooftops map family is the de facto training ground for new players, but several variants separate the easy climbs from the instant-death drops. Rooftops maps share three structural traits: open sightlines, a single low perimeter wall, and at least one elevated platform nextbots cannot reach.

Rooftops Map Comparison

Map NameDifficultyKey HazardVeteran Verdict
Classic RooftopEasyNoneBest starter pick
Construction RooftopMediumCrane swing zoneSolid for solos
Neon RooftopHardBlinding lights near edgesAvoid as last map
Rainy RooftopMediumSlippery floor near ledgesSquad-friendly

The Classic Rooftop tops the best maps in Evade tier for beginners because every escape route is visible from spawn. Players can see whether to sprint for the helicopter pad, hide behind the AC unit, or break line-of-sight around the chimney before the nextbot even spawns. By contrast, the Neon Rooftop variant flashes strobe lights every 8–10 seconds, and most wipes happen because a player walked off the edge while blinded.

If you want a broader ranking beyond rooftops, the Evade summer event maps guide breaks down every seasonal variant — including the limited-time Beach, Fireworks, and Carnival maps — and flags which ones are worth grinding for badges versus skipping due to buggy nextbot pathing.

Evade Bedrooms Map Tier and Layout Breakdown

The Evade bedrooms map family is the polar opposite of Rooftops. Walls are tight, sightlines are short, and nextbots tend to patrol in tight loops. Bedroom maps reward players who memorize hiding spots (under beds, inside closets, behind toy shelves) and who learn when to crouch-walk instead of sprinting.

According to the Evade Wiki, the full evade maps list is maintained as a community resource that tracks every released map across all four environment families—Backrooms, Rooftops, Bedrooms, and the rarer event-only arenas—each tagged with star-difficulty ratings, nextbot spawn density, and recommended player counts. Because the wiki updates live with every Roblox patch, players cross-referencing it before queuing can quickly see which bedrooms-tier maps currently sit in the "easier" two-star bracket versus the four-star chokepoint-heavy variants, letting squads pre-pick loadouts matched to the map's listed mechanics rather than guessing after the lobby loads.

Bedrooms Map Comparison

Map NameDifficultyBest Hiding SpotSquad Friendly?
Twin Beds BedroomEasyUnder the lower bunkYes
Pink Princess RoomMediumInside the wardrobeYes
Messy PlayroomHardBehind the bookshelfRisky
Midnight BedroomHardUnder the bed (nextbot patrols near)No

Twin Beds Bedroom is the strongest bedroom pick for squad play because both bunks have reachable undersides, and the doorways are wide enough for four players to escape at once. The Midnight Bedroom variant, however, is the textbook example of a worst map in Evade: a nextbot patrols directly next to the bed every few seconds, and any hiding attempt under it triggers an instant death animation if the nextbot's line of sight clips the player's hitbox.

Evade Best Maps and Worst Maps Tier List

Community-driven tier lists consistently rank the same handful of stages at the top and the same few at the bottom. The table below aggregates player voting data from public Discord polls and Roblox group discussions, but the rankings can shift slightly when the developer pushes a balance patch.

TierMapsWhy They Rank Here
S-TierClassic Rooftop, Twin Beds Bedroom, Subway Station, Forest CabinForgiving layouts, multiple escape routes, low fall damage
A-TierConstruction Rooftop, Pink Princess Room, Office Hallway, School GymSolid layouts with one or two tricky zones
B-TierRainy Rooftop, Backyard Playground, Warehouse Aisle, Library StacksAverage difficulty, decent for grinding rounds
C-TierNeon Rooftop, Midnight Bedroom, Crowded Mall, Flooded BasementPunishing hazards, narrow escape paths
D-TierGlass Atrium, Haunted Attic, Blackout Office, Mine Shaft CAvoid unless you want a wipe speedrun

The S-tier picks all share one trait: a respawn corridor players can reach before the nextbot locks the door. C-tier and D-tier maps usually seal the room within the first 15 seconds, which makes them a nightmare for solo runners who need at least one safe spawn window.

Why Some Maps Rank Worst

The worst maps in Evade share three failure patterns: an instant-death zone near spawn, a nextbot with line of sight through walls, or a single exit door that bottlenecks an entire squad. Glass Atrium fails on all three counts — players spawn on a glass floor that shatters if a nextbot is within 20 meters, and the only exit is a single elevator that spawns nextbots inside it on Hard mode.

If you want a full breakdown of every nextbot behavior that makes these maps brutal, the Evade nextbots list catalogs each chaser's patrol pattern and tells you which maps to avoid when a specific nextbot is queued.

Map Voting, Rotation, and Event Stages

Evade uses a three-card vote at the start of every round. Players have 15 seconds to pick, and the highest-voted map wins. If the lobby ties, the game picks randomly from the tied options. Voting weight slightly favors core roster maps over event ones, which is why the Evade rooftops map and the Evade bedrooms map show up in roughly 60% of rotations.

Event maps enter the pool during their active window. Halloween maps run from late October through early November, Summer maps run from late June through August, and Anniversary maps run during the developer's birthday month. Event maps drop out of the rotation automatically once the window closes, which is why players sometimes see a Halloween map vanish overnight.

Event Map Schedule

EventWindowApprox. Map CountNotes
HalloweenLate Oct – Early Nov12+Skins, jump-scare nextbots
SummerLate Jun – Aug10+Water hazards, brighter lighting
ChristmasMid Dec – Early Jan8+Snow mechanics, slow movement
Anniversary1 week in March4+Throwback legacy stages

For a deeper ranking of which event maps are worth playing and which are safe to skip, the Evade summer event maps guide covers every seasonal variant in the rotation. That guide breaks down the 10+ Summer maps by difficulty tier, flagging high-traffic stages like Rooftops and Bedrooms as nextbot magnets where Halloween-tier jump-scare spawns carry over, while also spotlighting the slower Christmas variants where snow mechanics reduce sprint uptime enough to change optimal hiding routes versus the base 40+ permanent maps on the main evade maps list.

Practical Tips for Running the Full Map Pool

Learning 190+ maps by heart sounds impossible, but most veterans narrow the grind to roughly 20 core layouts and treat everything else as a flavor variant. The trick is to focus on theme families first: once you learn one Rooftops map, every Rooftops variant shares the same escape logic with minor obstacle swaps.

Solo Runner Checklist

  • Spawn-check first: look for the helicopter pad, locker, or stairwell exit before the nextbot spawns

  • Crouch-walk in Bedrooms: sprinting in tight bedroom maps alerts the nextbot at 1.5x the normal detection range

  • Avoid edges in Rainy Rooftop: the floor's slip mechanic knocks players off ledges if they stop moving for more than two seconds

  • Hide under beds, not in closets: closet hiding spots got patched in the 2025 mid-year update and now trigger a sanity check after 6 seconds

Squad Runner Checklist

  • Spread spawn points: a four-person squad should fan out across the map so the nextbot can only chase one player at a time

  • Stack hiding spots: in Twin Beds Bedroom, two players under the lower bunk and two behind the wardrobe forces the nextbot to spend extra patrol time

  • Avoid C-tier maps in solo queue: Glass Atrium and Haunted Attic have a wipe rate above 80% for solo players according to community data

  • Save utilities for emergencies: if you have a Hermes Shoes utility, save it for the final 20 seconds of the round when nextbot speed boosts trigger

Frequently Asked Questions

How many maps in Evade are available right now?

The current Evade maps list contains over 190 stages as of the October 2026 rotation, with roughly 140 in the core pool and 50 split across seasonal event pools. The exact count shifts each patch when the developer adds or retires stages.

What is the best map in Evade for solo players?

The Classic Rooftop consistently ranks as the best map in Evade for solo runners because the spawn area has clear sightlines to every escape route. Players can scout the nextbot's path before committing to a sprint, which is a luxury most bedroom and basement maps do not offer.

What is the worst map in Evade for new players?

The Midnight Bedroom is widely considered the worst map in Evade for beginners because a nextbot patrols directly next to the most popular hiding spot, and the room has only one exit door. New players tend to wipe within the first 20 seconds because the layout punishes hesitation.

Are the rooftops and bedroom maps always in rotation?

Yes. The Evade rooftops map family and the Evade bedrooms map family are both in the core pool, which means they appear in roughly 60% of public rotations regardless of the current event window. They never get removed outside of emergency balance patches.

Do event maps stay in the Evade maps list after the event ends?

No. Event maps drop out of the active rotation automatically once the seasonal window closes, but they stay in the game's data files. The developer sometimes re-enables older event maps during anniversary rotations, so a Halloween map from 2024 can reappear briefly during the March anniversary window.