The 2026 Halloween drop rewrote the chase roster in Evade, and every round now rotates in at least one bot that did not exist a month ago. This guide breaks down the Evade new nextbots 2026 update end to end, so you can recognize the fresh killers on sight, plan escape routes for their special-round pairings, and stop dying in the first fifteen seconds. Whether you grind solo or queue with a stack, the 2026 refresh changed which bots sit at the top of the threat list, which old favorites got buffed back into rotation, and which maps now trigger the nightmare mixed lineups.
What's New in the 2026 Nextbot Roster
The October 2026 patch added eight brand-new nextbots, rebalanced the chase speed and HP of five returning classics, and rolled out a new "Hollowed" modifier that stacks poison on the special round. According to the Nextbots wiki on the Evade Fandom, the new lineup is split across three weight classes, and each class pulls from a different set of dodge patterns and stuns.
The roster change matters because the bot pool feeds the round generator. If a new bot is in the pool, you can see it from Round 1, but the brutal "special round nextbots" mixups still anchor the late game. Below is a quick snapshot of the new 2026 additions and their rough role, based on community-reported stats (last verified 2026-10-17).
| Nextbot | Class | Chase Speed (studs/s) | Approx. HP | Role | First Appears |
|---|---|---|---|---|---|
| Hollowed Screecher | Light | 28 | 120 | Flanker / stuner | Round 2 |
| Razorgrip | Medium | 22 | 260 | Latch killer | Round 3 |
| Duskwarden | Heavy | 16 | 540 | Zone denial | Round 4 |
| Glitchrat | Light | 31 | 90 | Swarm distractor | Round 1 |
| Burnt Oswald | Medium | 24 | 230 | AoE damage | Round 3 |
| Vessel-9 | Heavy | 14 | 620 | Slowest tank | Round 5+ |
| Mime Tyrant | Medium | 26 | 200 | Mirrors cooldowns | Round 4 |
| Splice Hound | Light | 33 | 80 | Speed demon | Round 1 |
The chase-speed numbers above are pulled from community testing rather than an official spreadsheet, so treat them as ballpark figures rather than hard data. What the data does show clearly is that the fastest light nextbots in Evade (Glitchrat and Splice Hound) actually outrun the returning legend Angry Munci, which used to own the speed bracket.
How the Update Changed Special Round Spawns
The special round generator no longer draws only from the classic pool. It now weights in three new bots per rotation, and at least one Heavy is guaranteed in every mixed lineup. If you want the deeper mechanics behind mixed lineups and a ranking of which bots are worth the risk, the evade nextbot viability tier list does a great job sorting the survivors from the "instant wipe" picks.
In practice, the new spawn logic means you can no longer memorize a single round-7 script and farm it forever. You have to read the spawn list the moment the round banner drops, because the counter-bot you bring might be useless against a Vessel-9 tank mirror but mandatory against a Splice Hound swarm.
New Nextbots: Speed, Health, and Threat Tier
Every new bot falls into a different threat band, and the simplest way to plan a loadout is to look at the two stats that decide whether you live or die: chase speed and nextbot HP. The first determines whether you can break line of sight with a slide-cancel. The second determines how many cooldowns you have to burn before the bot actually dies (in the rare round types that let you fight back).
Below is a threat-tier view of the new 2026 bots, sorted from "panic on sight" to "manageable if you kite correctly." The tier below groups each nextbot by how many cooldowns you must burn — S-Tier demands near-perfect slide-cancels to break line of sight, A-Tier punishes a single mistimed dash, B-Tier punishes greed, and the C-Tier tanks (Duskwarden, Vessel-9) simply out-stat you until Round 5+.
| Threat | Nextbot | Why | Counter Play |
|---|---|---|---|
| S-Tier | Splice Hound | 33 studs/s chase speed is the fastest in the game | Slide-cancel through doorways, never run in a straight line |
| S-Tier | Glitchrat | Phases through thin walls and chains stuns | Use the map's solid pillars to break tracking |
| A-Tier | Hollowed Screecher | Applies a 2s stun on hit | Save a stun-break consumable for the first chase |
| A-Tier | Burnt Oswald | Leaves a fire trail; AoE damage | Move in wide arcs, avoid narrow corridors |
| B-Tier | Mime Tyrant | Mirrors your dash cooldown | Stop using dashes offensively, save them for escape |
| B-Tier | Razorgrip | Latches on, takes 40% HP in one grab | Don't get hit; if grabbed, mash the break-out prompt |
| C-Tier | Duskwarden | Slow but 540 HP, so it survives team focus | Keep moving; ignore it while clearing the lighter bots |
| C-Tier | Vessel-9 | The biggest nextbot in Evade by HP (620) | Round 5+ only; bring a heavy counter-bot and kite |
The Duskwarden and Vessel-9 are the two tanks in the new pack, and they line up at the top of the "biggest nextbot in Evade" leaderboard. Vessel-9 is now the HP king, beating out the older Triple T by roughly 80 HP.
Why "Biggest Nextbot in Evade" Matters in 2026
The phrase "biggest nextbot in Evade" used to mean the physically largest model on screen (Triple T's towering sprite). In 2026, the dev team has clearly leaned into "biggest" as a stat-block concept. Vessel-9 has the highest HP pool ever shipped, and Duskwarden has the largest AoE footprint when its zone denial aura pulses.
The practical impact is that round-6+ lobbies now stall on these tanks. A squad used to be able to chain three light-bot clears in the time it takes to chew through one tank, so the late game has noticeably slowed down. If you want to refresh the broader "every nextbot in the game" reference, the Evade nextbots list keeps the full historical catalog intact.
How to Beat Nextbots in Evade After the 2026 Patch
The core loop is unchanged — survive the round, collect wisps, bank the bonus — but the counter-bot you pick and the order you use your cooldowns now matter a lot more. The 2026 update added two new mechanics: cooldown mirror (Mime Tyrant copies your last used ability) and stun chaining (Glitchrat can chain stuns if you stay within 8 studs of it). Both punish aggressive play, so the meta has shifted toward "outlast, don't out-damage."
General Survival Rules for the New Roster
The new bot pool rewards defensive play, especially in the first three rounds when the swarmer types are most active. The rules below are the cleanest, most repeatable habits reported by the community in the weeks after the patch dropped.
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Slide-cancel every direction change. Splice Hound and Glitchrat both pathing-track on the last-second direction, so cancelling your slide into a perpendicular cut breaks their chase AI.
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Never corner yourself. Hollowed Screecher and Burnt Oswald both punish narrow choke points, and the new light swarms spawn aggressively behind closed doors.
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Save one escape cooldown for round transitions. The 5-second round-end window is when most of the new light bots land their kill, because players tunnel-vision on the bank animation.
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Use map geometry over raw speed. The new Heavy bots out-stat you, so breaking line of sight through a pillar is more reliable than trying to outrun them.
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Stagger your cooldowns if Mime Tyrant is in the round. Mime Tyrant mirrors whatever you used most recently, so cycling three cooldowns in a fixed order actually feeds it your best ability.
These rules are the bare minimum for the new meta. If you are still learning the map layouts and wisp routes, the Evade gameplay guide walks through the round-by-round loop with the 2026 spawn rules factored in.
Counter-Bot Picks vs. the 2026 Threats
A counter-bot lets you briefly disable a specific nextbot when it grabs you, and the 2026 update added three new counter-bots to match the new roster. The table below maps each new bot to its most reliable counter pick based on community testing.
| New Nextbot | Best Counter-Bot | Why It Works | Fallback |
|---|---|---|---|
| Splice Hound | Frost Lens | Slows chase speed by 40% for 3s | Phase Bell (i-frames) |
| Glitchrat | Static Net | Stops the chain-stun mid-combo | Smoke Veil |
| Hollowed Screecher | Echo Pulse | Cancels the stun on hit | Stun Break consumable |
| Razorgrip | Anchor Sigil | Breaks the latch grab | Cooldown Reset |
| Mime Tyrant | Silence Mark | Disables the mirror for 8s | Run it down solo |
| Burnt Oswald | Frost Lens | Extinguishes the fire trail | Phase Bell |
| Duskwarden | Echo Pulse | Cancels the zone pulse | Skip and kite |
| Vessel-9 | Anchor Sigil | Single biggest stun in the game | Just kite, don't engage |
If you do not yet own the new counter-bots, the priority order is Frost Lens → Echo Pulse → Silence Mark. That trio covers six of the eight new threats, and the remaining two (Duskwarden and Vessel-9) are slow enough that you can just outlast them in a wide-open room.
Special Round Nextbots: The New Mixup Rules
Special rounds are the timed "all-in" rounds where the generator stacks a heavy, a medium, and two light bots into one map, and the team's last-surviving player banks a massive wisp bonus. In 2026, the special round generator now has a "Hollowed" modifier toggle that can apply on top of the normal mixup, which adds poison damage over time to every hit you take.
The "Hollowed" modifier is what makes the new special round nextbots feel meaner than the 2025 versions. A bot that would normally one-shot you can now chip you down across multiple hits, because the poison tick stacks with the regular damage. Squads that used to brute-force a special round with three counter-bots are suddenly losing one player per minute to poison attrition.
New Special Round Modifier Pools
There are three modifier pools in the 2026 patch, and each one pairs a specific new bot with a specific new map gimmick. Knowing the pool ahead of time lets you pre-pick the right counter-bot before the round banner drops.
| Modifier Pool | Forced Bot | Map Gimmick | Counter-Bot Priority |
|---|---|---|---|
| Hollowed Pulse | Hollowed Screecher | Poison aura in low-HP rooms | Frost Lens, Echo Pulse |
| Static Storm | Glitchrat | Power flickers every 15s | Static Net, Smoke Veil |
| Mirror Hall | Mime Tyrant | All cooldowns disabled for 5s | Silence Mark, Phase Bell |
The forced-bot mechanic is important: in a Hollowed Pulse round, Hollowed Screecher is guaranteed to spawn, even if the random pool would otherwise skip it. So you always know at least one threat is coming and can pre-emptively slot the right counter.
For a deeper breakdown of which special-round lineups actually hold up in 2026 — including side-by-side comparisons of threat scores, average survival rates across modifier pools, and how each forced-bot pairing shifts counter-bot priority — the evade nextbot viability tier list ranks every special-round pool in the 2026 rotation using community-voted data, so you can pre-pick your loadout before the Hollowed Screecher or Mime Tyrant banner drops.
Squad Strategy for the New Special Rounds
Special rounds in 2026 favor a "two-on-defense, one-on-wisp" split. Two players peel for each other and chain counter-bots on the tank, while the third player runs the wisp route and banks solo. The old "all-four-on-tank" approach now loses more often, because the poison modifier ticks the defenders down faster than they can burn through the tank.
The four habits below are the ones that consistently win 2026 special rounds in pub lobbies, and they are not interchangeable tricks but a layered routine that only works when applied in order. In the 2026 spawn pool the wisp tank variants hit for roughly 180 damage on the poison tick, so the old "play it safe" cap of 100% no longer maps to a survivable clear, and the peel/role split only functions if the counter-bot chain lands before the third light swarm respawns at the 45-second mark. Treat each habit as a precondition for the next one, since banking at 75% only buys time if the kite layer is already held, and the vertical-layer trick on Duskwarden collapses the moment both defenders stack on the wisp route.
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Assign roles before the round banner drops. Whoever has the best counter-bot takes the peel role, not the wisp role.
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Do not stack on the wisp player. The new light swarms track the player with the most wisps, so spreading out across the map cuts the swarm's focus fire.
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Bank at 75% wisp capacity, not 100%. The poison modifier makes the last 25% of wisps a suicide run, and the marginal bonus is not worth the death.
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Use the map's vertical layers. Duskwarden and Vessel-9 cannot path up ramps as fast as the light bots, so a second-floor kite buys you free time.
These habits work because they are tuned to the specific 2026 spawn rules, not the 2025 version of the same loop. If you are still on the older script, the Evade balance changes tracker has a full changelog of every modifier and spawn-rule update since the patch shipped.
The 2026 Roster at a Glance
The chart below compares the chase speed and HP of the eight new bots against three returning legends, so you can see at a glance how the 2026 update reshaped the speed and tank brackets. Notice how Splice Hound at 33 studs/s dethrones Angry Munci's 30-stud/s ceiling, while Vessel-9's 620 HP surpasses Triple T's old 560 HP tank ceiling, and Duskwarden carves out a brand-new 16-stud/s / 540 HP zone-denial niche that no 2025 bot occupied.
| Nextbot | Status | Chase Speed (studs/s) | Approx. HP | Notes |
|---|---|---|---|---|
| Splice Hound | New 2026 | 33 | 80 | Fastest bot in the game |
| Glitchrat | New 2026 | 31 | 90 | Phases through thin walls |
| Angry Munci | Returning | 30 | 110 | Former speed king |
| Hollowed Screecher | New 2026 | 28 | 120 | 2s stun on hit |
| Mime Tyrant | New 2026 | 26 | 200 | Mirrors cooldowns |
| Burnt Oswald | New 2026 | 24 | 230 | AoE fire trail |
| Razorgrip | New 2026 | 22 | 260 | Latch grab killer |
| Lurking | Returning | 20 | 280 | Classic medium |
| Trollge | Returning | 19 | 320 | Classic medium |
| Duskwarden | New 2026 | 16 | 540 | Zone denial aura |
| Triple T | Returning | 15 | 560 | Former tank king |
| Vessel-9 | New 2026 | 14 | 620 | Biggest nextbot in Evade by HP |
The table makes one thing obvious: the speed bracket got two new entries, and the HP bracket got two new entries, which means the overall threat surface is wider than it was in 2025. The middle bracket (200-280 HP) is now packed with five bots, so fights in that range feel more random than they used to.
The community-run scripts and auto-collect tools listed in this Evade Halloween 2026 script showcase confirm that the new light swarms in particular are tuned much more aggressively than last year's Hollowed event bots, so plan your kites accordingly. If you are also hunting the limited-time Halloween codes that dropped alongside the patch, the Evade Halloween 2026 code video covers the active codes as of mid-October.
Wrapping Up the 2026 Update
The October 2026 patch turned Evade into a faster, more punishing chase sim, and the new Evade nextbot update rewards players who can read a round banner in under a second and pivot their counter-bot loadout on the fly. The eight new bots add two new speed threats, two new HP threats, and four new mechanics (cooldown mirror, chain stun, AoE fire, latch grab) that each demand a different defensive habit. The Hollowed modifier on special rounds layers poison on top of all of this, which is why a "two-on-defense, one-on-wisp" squad split now wins more often than the older four-stack.
If you only have time to memorize one thing from this guide, memorize the speed bracket. Splice Hound at 33 studs/s and Glitchrat at 31 studs/s both outrun the previous king (Angry Munci at 30 studs/s), and any rotation that puts you in a straight-line chase with either of them is a lost rotation. Slide-cancel into cover, break line of sight through a pillar, and save one escape cooldown for the round-transition window. The bots are faster, but the counter-play is still readable.
Frequently Asked Questions
Which nextbot is the biggest in Evade after the 2026 update?
Vessel-9 is the biggest nextbot in Evade by HP, sitting at roughly 620 HP and the slowest chase speed in the new roster at 14 studs/s. It only appears from round 5 onward, and the recommended counter is to kite it in a wide room while clearing the lighter bots first.
How do I beat Splice Hound, the new speed demon?
Splice Hound is the fastest bot in the game at 33 studs/s chase speed, so the counter is to slide-cancel every direction change and break line of sight through doorways. The Frost Lens counter-bot slows its chase by 40% for 3 seconds, which is usually enough to create a safe gap if you kite through a corner.
Do the new bots appear in special rounds?
Yes. The 2026 special round generator now weights in three new bots per rotation and guarantees at least one Heavy in every mixed lineup. The Hollowed Pulse pool is the most common, and it forces Hollowed Screecher into the round along with a poison aura that ticks damage over time.
How much HP do the new 2026 nextbots have?
HP varies by class: the new light bots sit between 80-120 HP, the new medium bots between 200-260 HP, and the new heavies between 540-620 HP. The exact numbers above are based on community testing as of 2026-10-17 and may shift with future balance patches, so check the Evade balance changes tracker for the latest values.
What counter-bot should I bring for the Mime Tyrant?
Bring Silence Mark. The Mime Tyrant mirrors whichever cooldown you used most recently, so cycling your abilities in a fixed order actually feeds it your best one. Silence Mark disables the mirror for 8 seconds, which is the cleanest window to escape its pressure and bank wisps safely.